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Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Captivate your little ones with this super cool Inventor Kit and let them discover the secrets of programming and electronics.
Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM
Item #: 84692914

Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for

Item #: 84692914

SCR 997

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Captivate your little ones with this super cool Inventor Kit and let them discover the secrets of programming and electronics.
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What Stands Out

STEM Focused Learning
Engages kids aged 8-12 in hands-on coding and robotics, seamlessly integrating STEM education with fun, fostering critical thinking and creativity while learning essential coding skills.
Extensive Building Options
Includes 434+ building blocks and 20 unique building cases that stimulate imagination, allowing for diverse constructions and experiments, keeping children engaged for hours while enhancing problem-solving abilities.
DIY Science Experiments
Empowers kids to conduct their own science experiments, encouraging exploration and learning through play, which develops confidence and interest in STEM fields from a young age.

Product Details

Shop Inventor Kit for VinciBot, Electronic STEM Projects Ages 8+ | Programmable Electronic Module for VinciBot Robot, Learn Circuit & Coding Projects for School Classroom STEM online at a best price in Seychelles. B0D1YB1Z8F
  • Create STEM Projects with Electronic Components: Come with 5 programmable electronic modules, including a 360° Servo, Temperature & Humidity Sensor, LED Strip, Rotary Angle Sensor, and Joystick. Paired with VinciBot, the Inventor Kit allows kids to create interactive STEM electronic games, fostering their understanding of electronics and mastery of electronic principles.
  • Explore Unlimited Fun with Expansion Module: The Inventor Kit includes a Module Link Unit, designed to seamlessly connect with third-party sensor modules like Arduino and Micro:bit, which empowers kids to integrate external electronic components with VinciBot to DIY more interesting and expanded gameplay and exercise their creativity, engineering thinking and design thinking.
  • Easy to Build & Program: The Inventor Kit comes with a step-by-step instruction manual, making it simple for kids and classrooms to engage in creative electronic building. VinciBot’s programming platform specially features graphical programming section for the 5 electronic components, empowering children to explore their creativity in building, programming, and electronics.
  • Ideal Gift for Kids: Inspire young minds with this exciting Inventor Kit, perfect for discovering the wonders of programming and electronics. This STEM kit makes an excellent educational gift for school supplies, classrooms, boys and girls, and ideal for birthdays, Children's Day, Christmas, Hanukkah, Easter, summer camps, back-to-school, and fun at home.
  • Package: Includes 1* Rotary Angle Sensor, 1* Temperature & Humidity Sensor, 1* Joystick, 1* 360° Digital Servo, 1* LED Strip, 1* Module Link Unit for VinciBot, 1* USB-C Cable, 1* Paper Craft, 1* user guide, a building manual with 7 study cases to guide kids step by step, and 128 pieces of building bricks.
Brand NameMatataStudio
Age Range DescriptionKids Ages 8-16
Educational ObjectiveCoding Skills, Construction Skills, Creative Skills, STEM
Manufacturer Minimum Age (MONTHS)96
Included Components1*360° Digital Servo, 1*Joystick & LED Strip, 1*Module Link Unit for VinciBot, 1*Rotary Angle Senso & Temperature & Humidity Sensor (DHT11), 128 pcs Building Blocks
Item Type NameVincibot
Model NumberInventor Kit
ManufacturerMATATALAB
Manufacturer Part NumberInventor Kit
ThemeArchitecture
Material TypeMetal, Plastic
Item Dimensions10.04 x 2.36 x 13.58 inches (25.5 x 6 x 34.5 cm)
Item Weight0.73 kg

What's in the box

128 pcs Building Blocks

1*Rotary Angle Senso & Temperature & Humidity Sensor (DHT11)

1*360° Digital Servo

1*Joystick & LED Strip

1*Module Link Unit for VinciBot

Who Should Buy?

Suitable For
  • STEM Enthusiasts

    Ideal for children who love science, technology, engineering, and mathematics, promoting hands-on learning and creativity.

  • Educational Institutions

    Perfect for schools looking to enhance STEM education with interactive building and coding activities for students.

  • Parents of Young Coders

    Great for parents encouraging coding and engineering skills in children aged 8-12 through engaging and educational play.

Not Suitable For
  • Very Young Kids

    Not suitable for children under 8 years as it may require more advanced cognitive skills and fine motor abilities.

Product Description

Have any Query? Chat with us

Customer Questions & Answers

  • Question: What is the Inventor Kit for VinciBot Coding Robot?

    Answer: The Inventor Kit for VinciBot Coding Robot is an educational STEM kit designed specifically for students to learn coding and electronics through hands-on projects. It includes a programmable module that allows users to create, modify, and implement their own coding projects, fostering creativity and critical thinking. This kit is suitable for classrooms as it promotes interactive learning, enabling teachers to incorporate coding into their curriculum. By engaging in tangible programming tasks, students can develop skills in problem-solving, logic, and robotics.
  • Question: Can the Inventor Kit be used for remote learning?

    Answer: Yes, the Inventor Kit for VinciBot Coding Robot is well-suited for remote learning environments. With its modular design and intuitive coding interface, students can easily follow along with online tutorials or virtual classes. The hands-on aspect encourages learners to experiment and apply concepts independently, which is crucial for effective online education. This adaptability makes it an excellent choice for educators looking to enhance their digital classrooms with engaging coding projects.
  • Question: What age group is the Inventor Kit suitable for?

    Answer: The Inventor Kit for VinciBot Coding Robot is designed for a wide range of ages, typically targeting students aged 8 and up. It's suitable for beginners as well as those with some coding experience. The kit progressively introduces concepts, allowing younger learners to grasp basic programming principles while offering more complex challenges for older students. This versatility means it can be effectively used in various educational settings, from primary schools to middle schools.
  • Question: What types of projects can I create with the Inventor Kit?

    Answer: With the Inventor Kit for VinciBot, users can create a variety of exciting projects, including robotic movements, interactive sensors, and simple automation tasks. The kit encourages creativity and problem-solving by allowing students to design their own projects from scratch or modify existing ones. This hands-on approach helps reinforce concepts learned in coding and electronics, making it a valuable tool for practical learning. Examples include building a line-following robot or creating a simple game using the robot's sensors.
  • Question: Is any programming knowledge required to use the Inventor Kit?

    Answer: No prior programming knowledge is required to get started with the Inventor Kit for VinciBot Coding Robot. The kit is equipped with user-friendly software that simplifies the coding process through block programming, making it accessible for beginners. As users become more comfortable, they can gradually transition to more advanced coding techniques. This gradual learning curve helps build confidence and foundational skills in programming, essential for future tech education.
  • Question: What components are included in the Inventor Kit?

    Answer: The Inventor Kit for VinciBot comes with a variety of components, including the VinciBot robot, a programmable module, electronic sensors, building blocks, and cables. Additionally, it provides access to software for coding projects, along with instructional materials to guide users through different activities. These components are designed to work seamlessly together, allowing students to explore the basics of robotics, electronics, and programming while promoting collaboration in group settings.
  • Question: What is the educational value of the Inventor Kit?

    Answer: The Inventor Kit for VinciBot Coding Robot is invaluable in an educational context as it promotes STEM learning through practical application. It enhances critical thinking, creativity, and collaboration among students, all of which are essential skills for the future job market. By engaging with this kit, learners not only acquire technical knowledge in programming and robotics but also develop soft skills like teamwork and communication. This comprehensive skill set positions students for success in an increasingly tech-driven world.
  • Question: Can multiple students use the Inventor Kit together?

    Answer: Absolutely! The Inventor Kit for VinciBot Coding Robot is designed to encourage teamwork and collaboration among students. Multiple users can work together on projects, exchanging ideas and solutions, which enhances their learning experience. This collaborative aspect makes the kit ideal for classroom settings or group activities, where students can brainstorm and tackle challenges collectively. It can help foster a community of learning, where students grow together and learn from one another's insights.
  • Question: How does the programmable module work?

    Answer: The programmable module included in the Inventor Kit for VinciBot Coding Robot allows users to write, modify, and execute code that directs the robot's functions. It operates through intuitive software that offers block-based coding, simplifying the programming process. Users can drag and drop commands to create sequences that control movements and reactions. This hands-on coding experience nurtures an understanding of programming logic and encourages experimentation, setting a solid foundation for advanced concepts in coding and electronics.
  • Question: Where can I buy the Inventor Kit for VinciBot Coding Robot?

    Answer: You can buy the Inventor Kit for VinciBot Coding Robot at Ubuy. This online retailer provides a convenient platform for purchasing electronic educational tools like this STEM kit. Ubuy offers various options for your location in Seychelles, ensuring that you can access this innovative product easily. By shopping at Ubuy, you can explore additional resources and related items that enhance your learning experience with the VinciBot Coding Robot.

MatataStudio Robots Inventor Kit Editorial Review

** MatataStudio VinciBot Coding Robot** The MatataStudio VinciBot Coding Robot has garnered a favorable reception among customers, particularly for its appeal as an educational tool in the realm of STEM (Science, Technology, Engineering, and Mathematics) for young children. Users are mostly impressed with its functionality, noting that it provides a hands-on learning experience for coding that goes beyond basic pre-programmed interactions often found in similar toys. The robot's design effectively engages children, allowing them to learn coding concepts such as conditionals and loops through interactive gameplay. Users report that the setup is user-friendly, and many appreciate the instant gratification that comes with coding inputs resulting in immediate robot movements. This aspect keeps children entertained and actively involved, cultivating a deeper interest in coding and robotics. Despite the various positive remarks, some customers voiced concerns about the time it takes to program the robot compared to the immediacy of seeing results. One reviewer mentioned that their child lost interest due to the lengthy coding sessions yielding minimal playtime, suggesting that this may not be ideal for all young coders. Additionally, there were reports of connectivity issues with certain devices, specifically with the app’s functionality on different tablets, which could hinder the overall experience. Overall, the VinciBot stands out as a robust educational tool that offers extensive learning possibilities in programming and robotics, making it a worthy investment for families looking to introduce their children to technology in a fun and interactive way. **

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Pros

  • Engaging for children and encourages hands-on learning.
  • Teaches essential coding concepts like loops and conditionals.
  • User-friendly setup and operation.
  • Instant results from coding efforts enhance child engagement.
  • High-quality build and design.

Cons

  • Some users found the coding experience time-Consuming relative to visible results.

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